These fighters were designed and built for my first year Sci-Fi animation project. Out of the three only one variant was used to fight the Atlantis bomber also in my gallery [link]
. There are 15 Sabre Designs, hopefully I will get the chance to rebuild these three with better details and have the other 12 variants.
From top quarter: Top = A-11, Middle = A-7, Bottom = A-12
--Back Story from Lost Earth book--
Designation: Saber Interceptor A-(variant number follows)
A-1: 8.6m (Not shown)
A-6: 9.5m (shown)
A-11: 9.95m (shown)
A-12: 10.1m (shown)
Role: Space Superiority Interceptor
Manufacturer: NeuroTech Spaceworks
A-7: 10 light cannons (6 top, 4 under)
A-11: 8 light cannons (4 top, 4 under), 2 warhead launchers (under cockpit)
A-12: 16 light cannons (4 per wing; 2 top, 2 under), 2 warhead launchers (under cockpit)
Conceived by a reclusive NeuroTech designer, Alan Sabre, who belived in speed and agility over firepower. This made the Sabre the perfect ship for space hit-and-fade missions, intercepting enemy fighter and harrying gunners with their light cannons. The narrow side profile made it almost impossible to be hit from side on. This is helped by the unique piloting position where the pilot is lying down. This does obsure side visibility but the since the ship was much faster than anything else it had little worry of being snuck up on from behind. The Achilles heel of the craft was the large wings generating air resistance rendering it slow in turns duringatmospheric flight.
Later variants include more weapons increasing the power requirements and the size to house the generators (wings and rear fuselage). The once infamous speeds and agility are sacrificed by the bulkier redesigns causing few Sabres being built and more being destroyed.